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Volume 34, Issue 6, Supplement, Pages S222-S229 (June 2008)


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Overview of Formative, Process, and Outcome Evaluation Methods Used in the VERB Campaign

Judy M. Berkowitz, PhDaCorresponding Author Informationemail address, Marian Huhman, PhDa, Carrie D. Heitzler, MPHb, Lance D. Potter, MAc, Mary Jo Nolin, PhDc, Stephen W. Banspach, PhDa

Abstract

Evaluation was an integral part of the VERB campaign. This paper describes the array of evaluation methods used to support the development, implementation, and assessment of campaign activities. The evaluation of VERB consisted of formative, process, and outcome evaluations and involved both qualitative and quantitative methods. Formative evaluation allowed staff to test ideas for messages and to gauge their appropriateness for the intended audiences. Process evaluation allowed staff to test and monitor the fidelity of the campaign's implementation to objectives and to make changes while the campaign was under way. Outcome evaluation allowed staff to determine the campaign's effects on the target audience. Because a comprehensive approach was used, which included formative and process evaluation, the VERB team's ability to interpret the results of the outcome evaluation was enhanced.

Article Outline

Abstract

Introduction

Formative Evaluation

Methods to Develop the Brand

Methods to Develop VERB Advertising

Analysis and Interpretation of Qualitative Data

Process Evaluation

Outcome Evaluation

Limitations

Summary

Acknowledgment

Supplementary data

References

Copyright

Introduction 

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Evaluation was an integral part of the VERB campaign and included formative, process, and outcome evaluation. Formative evaluation, conducted before or in the early stages of a campaign, guides the development of campaign materials and techniques that would appeal to the target audience. Process evaluation assesses campaign implementation. Outcome evaluation assesses the short-term and long-term changes that result from campaign activities.

The VERB campaign planners used theory and research results about health communication and behavior change to develop a logic model for the campaign and its evaluation. The logic model depicts how the campaign team believed that the marketing activities (e.g., advertising, community partnerships, promotions) would generate awareness of the brand and of physical activity among members of the target audiences. In turn, this awareness would lead to changes in campaign relevant beliefs, attitudes, and physical activity behaviors. The VERB campaign logic model drew on the theory of planned behavior,1 social cognitive theory,2 and information processing theory3 for the short-term and long-range outcomes that could result from the exposure of tweens, parents, and other adult influencers to the VERB campaign. Marketing activities were chosen using the social marketing framework, with consideration given to the core elements of price, promotion, placement, and product. The steps and standards described in CDC's Framework for Program Evaluation4 were used to select the best methods to evaluate the campaign and to use evaluation findings to guide changes as the campaign matured. The logic model5 and social marketing techniques6 are described elsewhere.

A description follows of the formative evaluation methods used to (1) develop the brand,7 (2) test campaign messages and campaign materials, and (3) decide in which media outlets (e.g., radio, print, television) to place campaign advertising.

Formative Evaluation 

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Formative evaluation began with an extensive literature review8 to understand the target audience, children aged 9–13 years (tweens). We wanted to know about tweens' attitudes, beliefs, and perceptions of the world around them. A key finding from the literature review pointed to the physical and emotional changes associated with being a tween and tweens' needs to develop their own identity, likes, and preferences. Next, a formative evaluation was conducted to learn how to brand physical activity in a way that would excite tweens and make them enthusiastic about participating in it. After the brand was developed, formative evaluation focused on identifying and developing advertisements to communicate health messages to tweens in a way that would resonate with them.

Methods to Develop the Brand 

Using the literature review as a starting point, 48 interviews were conducted with triads of tweens, six focus groups with parents of tweens, two focus groups with adults who work with tweens (i.e., influencers), and eight in-depth interviews with industry professionals to gather additional information to help formulate the campaign's overarching message strategy. A local recruiting firm in each city was hired to place recruiting calls, screen tween participants using a pre-qualification questionnaire, and secure parental approval for their participation. Similar screening occurred for parents and adult influencers of tweens. Confirmation cards were sent or follow-up calls were placed to remind individuals of their commitment to participate. Participants were paid an honorarium for their time to secure their participation, ranging from $50 to $75, depending on the market location. All interviews were audio-taped. Data were analyzed by hand using observer notes and transcripts to identify themes that emerged across interviews. Unless otherwise noted, similar methodology was used for all qualitative research described in this paper.

During these interviews, tweens were asked what they did for fun in their free time. They were then shown several concepts for the campaign itself and asked what they liked and disliked about the concept and whether their reaction to the concept was positive or negative. Parents and influencers were asked about strategies they had used successfully to motivate their tweens to engage in healthy behaviors. Industry professionals were asked to describe what they have found to work in motivating tweens. Based on these interviews, data suggested that the campaign should focus on helping tweens enhance their self-esteem and self-confidence by participating in fun activities where they can achieve success. Messages for tweens should focus on helping tweens discover their passion and promote the idea that everyone is good at something as an important motivational message. Messages for parents should focus on how they, as parents, could help their tweens discover their passion and should remind parents that their involvement is important in helping their kids to discover what they enjoy and are good at and that this will contribute to the development of the child's self-esteem. A full report can be found at www.cdc.gov/youthcampaign/research/PDF/MessageStrategy.pdf.

Subsequently, advertisements and brands targeted to tweens were analyzed, and a semiotic analysis9 of advertisements was conducted to learn the types of images that are associated with tweens changing their behavior. The semiotic analysis involved an examination of visual and verbal conventions within advertisements to learn what they were and what they presupposed about the experience of being a tween. Analysis was based on ads for Nike, Sony, Nintendo, Tommy Hilfiger, Mountain Dew, Cheetohs, Nickelodeon, MTV, Teen People, and Sports Illustrated for Kids. The analysis revealed advertising targeting boys differed from that targeting girls, that a main message across tween-targeted advertising was how this audience was unique and distinct from adults, and the blurring of the boundaries between virtual reality and the physical environment.

Similar to the semiotic analysis, a hedonic analysis10 was conducted to learn which elements of brands resonated with tweens and intensified their enjoyment. The hedonic analysis examined brands to understand which elements, positive and negative, inspire tween affinity from a pleasure-seeking perspective. The analysis focused on the brands that played a critical role in youth culture (e.g., Shrek, Harry Potter, Nike, Teen People, Nickelodeon, Mountain Dew), led to sustained tween affinity, and with which tweens identified themselves. The analysis also sorted images into those appropriate for boys and girls of different age groups. Key motivators included narcissism, power and dominance, control and empowerment, adventure, camaraderie, and the creation of games in one's own mind.

Drawing on this information, the campaign's advertising agencies conducted formative evaluations from December 2001 through March 2002 to inform the development of the campaign's branding and program activities. The overall goal was to gain insight into youth culture and to develop a brand that resonated with tweens. Specifically, the purposes were to understand: (1) the cultural, ethnic, and economic dynamics that unify and differentiate tweens; (2) the motivators for and barriers to tweens' participation in physical activities; and (3) the motivators for and barriers to parental support of tweens' participation in physical activities.

Data were collected through qualitative methods. Twenty-five in-depth interviews with parents and tweens were conducted in their homes, lasted approximately 3 hours (2 hours with the tween, 1 hour with the parent), and were videotaped. Participants included Caucasians, African Americans, Asians, Hispanics, and Native Americans. During the interviews, tweens were observed for their after-school experience and motivations; values and attitudes were discussed, and free-time activities explored. The parent interviews explored their impressions of their tweens' activities, goals, and concerns and their feelings about their child's after-school routine. An additional 25 tween–parent dyads were asked to keep a diary depicting the tween's after-school experiences expressing their ideas, feelings, hopes, and fears through words and pictures. When necessary, follow-up phone interviews were conducted to expand on what was in the diaries.

To ensure that the campaign explicitly reached ethnic audiences that were characterized by demographics, such as race and ethnicity, length of time in the U.S., language spoken at home, and income level, an additional 12 focus groups were conducted with African-American tweens, four focus groups with Asian tweens, nine in-depth interviews with Hispanic tweens, and eight in-depth interviews with Native American tweens exploring the same issues. The same questionnaire was used to identify motivators and barriers.

Across these methods, data suggested that tweens were likely to engage in physical activity if they believed that they would have fun with friends, were exploring something new, and would not be judged. Barriers to being physically active included time constraints, lack of access to facilities, dislike of competition, appeal of other competing activities, and fear of embarrassment. Detailed reports on the brand development evaluation are found at: www.cdc.gov/youthcampaign/research/.

Once motivators and barriers were identified, an ideation session was held in early February 2002 to elicit brand and programming ideas from tweens. Twenty-four tweens participated in three separate focus groups to brainstorm ideas on how to get tweens their age more physically active. VERB's creative agencies used these and the findings from 16 additional focus groups and 19 in-depth interviews with tweens, four focus groups and 17 in-depth interviews with parents, and eight in-depth interviews with adult influencers to brainstorm ideas for the brand and develop brand concept ideas (called positionings). Twelve different positioning statements were generated that articulated how tweens should think and feel toward the brand.

Ten focus groups took place in March 2002, in which tweens expressed their views of positioning statements. Through this process, creative agency staff learned what worked and what did not work (e.g., staff learned whether a selected positioning statement would motivate kids to get active) and gathered the information necessary to refine their ideas and develop concepts for the brand.

The creative agencies' first step in concept development was to use the results of the positioning focus groups to generate a one-word description of the core message of the campaign, the brand essence. The positioning that proved most motivational was lift, suggestive of the act of rising or elevating and the exhilaration of flying or expanding ones' views. Statements of brand character were subsequently developed, progressing later to full brand concepts. Several concepts were developed, including VERB. It's what you do! Concept development was completed in April 2002.

Message testing was the last step, completed during the week beginning April 22, 2002. Feedback on two brand concept possibilities to assess brand clarity, relevance, acceptability, and credibility was obtained through 16 in-person dyadic interviews with tweens and eight telephone focus groups with parents. On the basis of findings from message testing, prior concept testing, and recommendations from the creative agencies, CDC selected as the brand name and concept VERB. It's what you do! 7

Methods to Develop VERB Advertising 

Once work to develop the brand was complete, the next step was to develop advertisements to create an awareness of VERB. Evaluation involving participants from the target audience was a critical component of the VERB campaign's development; such testing drove the content, tone, and execution of VERB advertisements and promotions. Developing effective messages requires a deep understanding of the audience. This understanding is attained through a process of qualitative inquiry consisting of individual and small-group interviews with representatives of the target audience. VERB used a three-step process, drawing on qualitative methods.11, 12, 13, 14 For each step, data were collected through focus groups (held in person or by telephone), individual interviews, or dyadic interviews. Participants in the focus groups and interviews were divided into three categories: (1) children aged 9–13, (2) parents of children aged 9–13, and (3) adult influencers of children aged 9–13. Each focus group consisted only of people from the same category, and each dyadic interview was with two people from the same category. The process and methods for advertising and promotion development paralleled those used for brand development.

The first step was exploratory research in which the developers of advertisements learned what motivates tweens for the developers to be able to create a general communication strategy and advertisements that would appeal to tweens. During the campaign, ten focus groups, ten in-depth interviews, and 16 dyadic interviews were conducted with tweens, and six focus groups and four in-depth interviews were conducted with parents as part of the exploratory research component of the formative evaluation. Reports from the exploratory research are at www.cdc.gov/youthcampaign/research/. On the basis of exploratory research, the creative agencies developed concepts for advertising messages to promote physical activity to the target audience. Consistently, exploratory evaluation revealed that motivators for tweens to be physically active include being with friends, engaging in self-discovery, and participating in events with an element of competition. Barriers to being physically active included fear of failure, lack of time, family responsibilities, and competing interests.

The second step, concept testing, identified the message that best promoted physical activity to tweens. Concepts were tested to validate the communication strategy and to aid in selecting concepts that resonated strongly with the target audience and that were acceptable, understandable, culturally appropriate, and motivating. During the campaign, approximately 100 focus groups, dyadic interviews, and triadic interviews were used for concept testing. Participants were presented with up to three concepts for an advertising campaign and asked to respond to a set of questions about the advertisements themselves. Rough versions of the advertisements consisted of print and video storyboards, sketch drawings, and video animations. To reduce order-effect biases, the order in which the concepts were presented for advertisements and the examples for each concept were systematically varied: the order was changed from one focus group to another and from one interview to another. Interviews focused on participants' initial reactions, their likes and dislikes, their perception of its relevance to VERB's main message, and their perception of the advertisement's ability to motivate tweens to be physically active. Campaign planners used the information gathered during concept testing to assist them in selecting which advertising concept to produce for each phase of the campaign.

Next, a rough version of the advertisement was produced and evaluated through message testing. Over the course of the campaign, approximately 100 focus groups, dyadic interviews, and triadic interviews were conducted using procedures similar to those described for concept testing. During message testing, an assessment was made whether the audience interpreted the main message about physical activity as intended and whether anything was confusing or controversial. Participants were shown almost completed versions of the final advertisements and were asked for their initial reactions, their likes and dislikes, their perception of the advertisement's relevance to VERB's main message, and their perception of the advertisement's ability to motivate tweens to be physically active. Results of the message testing guided developers in improving the final version of the advertisement.

To document the findings, VERB staff reviewed the reports from all concept and message testing and generated a summary of the various themes that emerged across all stages of testing. Because the advertising agencies were able to build on the knowledge gained from each phase of testing during the campaign, a true content analysis was not possible. For example, a phase of testing might reveal that certain images or phrases elicited negative reactions from the audience segment; these images would not be tested in subsequent phases. Thus, two VERB staff members who had not been involved in the concept or message testing were charged with reading and analyzing independently each concept and message testing report by audience segment. For each report, each reviewer generated a list of key ideas. Once each segment was reviewed, the reviewers met to discuss and compare the lists, and a third reviewer was brought in to settle any disputes.

Results suggested that messages should promote the behaviors sought by a physical activity campaign for tweens by using images and audio cues that convey happiness, excitement, and fun about being physically active. Mothers responded favorably to messages about physical activity's contribution to a child's success in other areas of life. Details of the thematic analysis are found at www.ajpm-online.net.

During all stages of formative evaluation, standard methods in qualitative research were followed. As with the interviews and focus groups related to branding, participants were divided into three categories: children aged 9–13, parents of children aged 9–13, and adult influencers. Participants from only one category were in each focus group or interview. In addition, group discussions were segmented by demographic characteristics (e.g., gender, age) to facilitate conversation and to enable planners to develop messages that were effective and efficient for all audience segments.11, 15, 16, 17 For each formative investigation, campaign planners considered which segments of the target audience were most appropriate to provide feedback. Materials developed for specific racial, ethnic, or non-English-speaking groups were tested with people in those groups. For most interviews and focus groups, moderators were of the same racial or ethnic background as participants. Moderators were given the flexibility to adapt questions to match the participants' vernacular, to respond appropriately to the group dynamics, and to add questions to augment the depth of information gathered through the process. Sample recruitment guides and moderator guides are found at: www.cdc.gov/youthcampaign/research/PDF/FormativeResearchProcess.pdf.

Analysis and Interpretation of Qualitative Data 

Data analysis and the interpretation of the qualitative data for the formative evaluation followed processes that are described in the literature for exploratory investigations13 and have also been described for testing of concepts and messages.18

When the qualitative work was exploratory, such as when investigating the motivators and barriers to physical activity, the moderator analyzed the audiotapes for recurrent themes and patterns in the responses. The focus was on understanding the participants' personal experiences. For example, tweens consistently reported that they enjoyed being physically active; being active with friends was especially appealing. The moderator was careful not to quantify the responses, but rather looked for consistency of opinions and commonality across multiple groups. Opinions that were based on personal experience carried more weight than general and impersonal statements. The participants' comments were synthesized into a written report that summarized the salient issues and themes which were then supported in the report by verbatim comments.

All of the qualitative investigations were observed by multiple members of the staff working on the VERB campaign. Observers included the CDC VERB creative team and creative agency staff, members of the CDC evaluation team, and usually staff from the evaluation contractor. Observers were in a separate room behind a one-way mirror so that verbal and nonverbal responses of the participants could be assessed and later compared to the findings of the moderator. The moderator's findings of salient themes were presented in a draft report to all the observing team members. The next part of the data analysis was critical—to what extent was there concurrence among the moderator's findings and the assessments made by observers. Discussions were often needed to reach consensus on the interpretation of participants' verbal and nonverbal responses. Discussions were iterative with the goal of reaching consensus on the points that would drive the development of the messages and the subsequent advertisements.

Unlike the exploratory evaluation, the primary purpose of concept and message testing was to elicit opinions from the participants about their understanding of the message of the ad—Did they get it?—and whether participants thought the ad was engaging and would attract their attention. The moderator needed to elicit enough information from participants to enable the creative team to judge which concept or ad best met the communication goals for the phase of the campaign. Data analyses focused less on salient themes of experience, but rather on qualitative comparisons among concepts: Which concept was the strongest? Was there a clear winner? As described previously, multiple team members were involved in the process of interpretation of the participants' remarks. Data analyses and interpretation focused on how the advertisement could be fine-tuned to improve its clarity or meaning (e.g., words could be changed and certain images could be deleted as needed).

Process Evaluation 

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A critical step in the success of any marketing campaign is ensuring that the various activities involved in implementing the campaign are carried out as planned.19 Noar16 noted that, in the past 10 years, few evaluations of interventions conducted through news or entertainment media outlets included complete process evaluations, and most collected data only on the campaign's reach (i.e., the percentage of the target audience who heard or saw the campaign's messages). The purpose of evaluating reach is to assess how well the campaign's message was disseminated.20, 21

The VERB campaign's process evaluation included activities to measure reach and to monitor implementation of promotions and experiential marketing activities.22 The overarching goal for the process evaluation was to gather interim and ongoing feedback about the execution and evolution of VERB rather than about the program's effects on participants. Table 1 summarizes the process evaluation activities.

Table 1.

Data-collection methods used for VERB's process evaluation

Monthly monitoring of campaign-related paid television advertising, television news coverage, school-based television coverage, radio news coverage, and paid radio advertising
Purpose: To track the following:
Number of times VERB's message was broadcast, by type (e.g., paid advertising, news show, closed-circuit school television)
All broadcasts by time of day
Station information (e.g., station type [cable, network]; station's target audience [tweens, family])
Estimated number of viewers reached by all broadcasts
Estimated age of viewers reached by all broadcasts
Monitoring of print media coverage through clipping services
Purpose: To track the following:
The name, type, date, circulation, frequency, and city of publications in which VERB was mentioned
Type of material published (e.g., campaign advertisements, print advertisements, promotions associated with the campaign, editorials, news coverage)
Monitoring of VERB websites (VERBnow.com,VERBparents.com, andwww.cdc.gov/verb)
Purpose: To determine the following:
Number of visits to each site
Number of unique, first-time visitors to each site
Summary of clicks used to reach pages within each site
Most visited part of each site
Materials ordered
Sites from which visitors originated
N.B.: The VERBnow.com and VERBparents.com websites are no longer accessible on the Internet.
Interviewing community partners
Purpose: To determine the following:
The role of community partners and their contributions to VERB activities
Ways that VERB could partner with community organizations
A process for developing and implementing community events
People's perceptions about the campaign nationally and at the community level
Evaluating VERB-sponsored events for tweens on-site
Purpose: To collect the following types of data:
Tweens' perceptions, reactions, and opinions of the event
Tweens' awareness and understanding of VERB and its campaign messages
Traffic counts at booths and activities
Quality of VERB's interaction with tweens
Demographic information on the people who came to the booths or attended activities
Conducting a continuous tracking survey
Purpose: To track target audience's awareness and understanding of the campaign by:
Monthly computer-assisted telephone interviewing telephone survey of tweens (N = 300) by using a list-enhanced national random sample of telephone numbers (monthly from October 2002 to August 2004, then quarterly from November 2004 to September 2006)
Monthly list-assisted telephone survey of tweens (N = 300) in the 6 communities that received extra advertising and marketing activities (monthly from October 2002 to January 2004)

Qualitative and quantitative methods were used in process evaluation to ensure that the campaign's activities, promotions, and events were implemented as planned. The data were used to track the campaign's progress and to adjust marketing strategies accordingly. For example, tween attendance was measured at VERB-sponsored events, and this information was used to decide whether the resources required yielded sufficient attendance to justify repeating the activity and to estimate the number of prizes, premiums, and other giveaways that would be needed at subsequent events.

The use of VERB's physical activity kits were monitored in schools and by community organizations; in all, seven different kits were offered. Vendors who distributed the kits in schools collected feedback on the programs and used this information to improve subsequent offerings. An estimated 25,000+ kits were distributed to community-based organizations over the course of the campaign.

Tweens' use of VERB's website was also monitored. Data on the usage on VERB's tween-targeted website allowed planners to determine the types of online games and activities tweens found most appealing. These data also allowed us to identify when to refresh the site's content, look, and feel.

Similar to other campaigns, VERB's advertising was measured by gross rating points, a measure of the percentage of the average audience exposed to an advertisement, multiplied by the frequency of exposure to that advertisement. Evaluation of VERB's advertising was juxtaposed with evaluations the awareness of VERB in children aged 9–13, as measured through a continuous tracking survey. The continuous tracking survey was an important component of VERB's process evaluation because it was a management tool for VERB's advertising agencies to monitor tweens' awareness and understanding of the VERB brand and its messages and their reaction to these messages. The survey items asked about tweens' awareness of VERB, understanding of VERB's message, attitudes toward physical activity, affinity to the VERB brand, and perceptions about VERB's commercials. The data provided breakdowns by age, gender, and race (white or minority race) to help monitor the brand's performance in particular segments of the target audience. Planners used this information to adjust the branding and media strategies to ensure that the brand remained true to its mission.7

The survey used a quota sample method. The sampling method used for the continuous tracking survey was not designed to produce data of sufficient rigor to allow evaluators to estimate population-based awareness and message recall but to be a source of regular and frequent feedback to the advertising agencies. The survey was administered by telephoning a list sample targeted to households with children aged 9–13 years. This increased the incidence of households with tweens from an expected 12% in a random sample to 22% in the list sample. In the first year of the continuous tracking survey, only an age-targeted sample was used. However, the survey's reach was not racially diverse; respondents were 90% white. To achieve a more representative distribution, a sample drawn from telephone exchanges known to have a higher percentage of households with people of minority races to increase the number of African American and Hispanic households was added. From October 2002 to November 2004, the survey was administered monthly to 300 tweens, and the sample required at least 30 Hispanic and 30 African-American respondents. The data showed tweens' response to the brand was positive with little monthly variation, leading us to change to a quarterly administration in 2005.

Outcome Evaluation 

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Outcome evaluation assesses a campaign's effectiveness and determines whether the campaign achieved its objectives.19, 23 The outcome evaluation of the VERB campaign assessed the changes in the target audiences' awareness, knowledge, attitudes, and behaviors related to physical activity and determined whether these changes could be attributed the VERB campaign.

The central component of VERB's outcome evaluation24 was the Youth Media Campaign Longitudinal Survey, an annual telephone survey of parent–child dyads in U.S. households. A longitudinal cohort design was used with a national sample of children aged 9–13. The survey was conducted annually in the spring from 2002 through 2006 and used random-digit-dialing and computer-assisted telephone interviewing methods. See Potter et al.25 for a detailed description of the research design, sampling methods, and statistical methods used.

A secondary analysis was conducted to examine the impact of additional marketing activities and advertising in six communities. In 2002, 2003, and 2004, data were collected on a sample of child–parent dyads in high-dose communities (i.e., communities where the level of marketing activities and advertising was deliberately higher than throughout the rest of the nation). The data-collection methods and analytic procedures were the same as those used in the central outcome evaluation. See Berkowitz et al.26 for the results of the community sample evaluation.

Limitations 

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As with any evaluation, limitations exist. First, an independent agency conducted the majority of the evaluation work; however, on several occasions the advertising agencies conducted qualitative investigations to support brand and advertising development. Regardless of who coordinated the qualitative investigations, a CDC staff member was present to observe the data collection. Allowing advertising agencies to organize their own evaluation required less coordination among contractors, but raises questions about the ability to obtain impartial feedback. Having CDC staff to observe all data collections reduced this concern. Second, the semiotic and hedonic approaches, conducted by experts in this area of inquiry, were subjective in nature and the findings limited to the biases of those who conducted the analyses. Third, qualitative investigation techniques have certain limitations. These investigations were exploratory in nature; that is, they were used to stimulate dialogue, elicit a range of responses, generate ideas, and drive message development. Because of the limited number of participants, unstructured questioning procedures, and the potential for one respondent's opinions to influence those of others, the formative testing findings reported here should not be considered conclusive or generalizeable. Finally, the quantitative components of the overall evaluation included several surveys whose results are limited by the questions that were asked. In addition, the sampling method for the CTS was not sufficiently rigorous to allow for population-based estimates.

Summary 

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Like most large, multi-faceted, public health communication campaigns, VERB required a complex, large-scale, multi-component evaluation. Like other media campaigns, the VERB campaign and evaluation strategies systematically and consistently drew on social science theory and research.27, 28 This approach provided VERB planners with sound and timely data from qualitative and quantitative investigations; these data were used to modify campaign strategies as needed. Of critical importance was the interpretation of the participants' comments and opinions during the formative research stage because the information gathered was used to develop campaign messages and materials. Results and recommendations based on the results of process evaluation allowed planners to monitor how closely the delivery and implementation of the marketing strategy conformed to plans and to make adjustments in strategy when necessary. The outcome evaluation results indicated how well the marketing strategy was working toward achieving the campaign's objectives of reaching the nation's tweens and improving their attitude and behavior with regard to physical activity.

 

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The findings and conclusions in this paper are those of the authors and do not necessarily represent the views of the CDC.

No financial disclosures were reported by the authors of this paper.

Supplementary data 

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VERB Background Reports

References 

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27. 27Denniston R. Planning, implementing, and managing an unprecedented, government-funded prevention communications initiative. Soc Mar Q. 2004;10:7–12.

28. 28Hersey JC, Niederdeppe J, Evans WD, et al. The theory of “truth”: how counterindustry media campaigns affect smoking behavior among teens. Health Psychol. 2005;24:22–31. MEDLINE | CrossRef

a National Center for Chronic Disease Prevention and Health Promotion, CDC, Atlanta, Georgia

b School of Public Health, University of Minnesota, Minneapolis, Minnesota

c Westat, Rockville, Maryland

Corresponding Author InformationAddress correspondence and reprint requests to: Judy M. Berkowitz, PhD, CDC Division of Reproductive Health, 4770 Buford Highway NE, MS K-50, Atlanta GA 30341.

PII: S0749-3797(08)00255-9

doi:10.1016/j.amepre.2008.03.008


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